Syn

Mononymously known as Syn, is a Pureblood Yuan-ti Human Paladin of the Ancients and a member of the adventuring party known as The Cobalt Cabal. He is played by Jake.

Abilities
Syn is a Paladin of the Ancients. As a Paladin who took this oath, Syn can call upon natural light to assist himself and his allies in battle, providing them with minor healing, improved defences, and overall more damage output. The character prefers to carry heavy weapons, although he is versatile with whatever weapon he feels like using in the moment.

 Cantrips   Features   Feats 
 * Poison Spray
 * Divine Health - Syn is immune to disease.
 * Channel Divinity - Syn gains two Channel Divinity options:
 * Sacred Weapon - As an action Syn can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, Syn adds +4 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft. beyond that. Syn can end the effect as part of any other action, if he is no longer holding the weapon, or if he falls unconscious.
 * Turn the Unholy - As an action, Syn can censure fiends and undead. Each fiend or undead that can see or hear him within 30 ft. must make a Wisdom saving throw (DC 16). On a failure, it is turned for 1 minute or until it takes damage.
 * Aura of Protection - While Syn is conscious, he grants all friendly creatures (including himself) within 10 ft. a +4 bonus to all saving throws.
 * Aura of Devotion - While Syn is conscious, friendly creatures (including himself) within 10 ft. can't be charmed.
 * Aura of Courage - While Syn is conscious, fiendly creatures (including himself) within 10 ft. can't be frightened.

Syn does not possess any feats at the moment.